Price
Nowhere to Run
Enchantment

Nowhere to Run

Mana
Oracle text

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Commander : legalModern : legalPioneer : legalStandard : legalLegacy : legalVintage : legalPauper : not legal

Buy from Cardmarket

€0.60PW26 · Wizards Play Network 2026 #1Cheapest tournament-legal

Cardmarket prices from 2026-10-31

Cardmarket price
…
Foil price
…
EDHREC rank
#2898

Official rulings (3) · Scryfall

2024-09-20

If a spell or ability targeting a creature an opponent controls with a ward ability is on the stack, causing Nowhere to Run to leave the battlefield won't cause that ward ability to trigger.

2024-09-20

If a spell or ability you control targets a creature an opponent controls with hexproof and Nowhere to Run leaves the battlefield while that spell or ability is on the stack, that creature becomes an illegal target for that spell or ability. This includes Nowhere to Run's own triggered ability.

2024-09-20

Ward abilities of creatures your opponents control won't trigger as long as Nowhere to Run is on the battlefield. It doesn't matter whether or not they have hexproof.

All printings (2 printings)

1Wizards Play Network 2026 #1PW26Cheapest tournament-legal↗€0.60
1Duskmourn: House of Horror #111DSK↗€0.60